Fall 2024 - Spring 2025
Personal Website
Course: Introduction to Web Design & Computer Principles
Date: Fall 2024
Location: New York
Program: HTML/CSS/Javascript
Gaming Toxicity Website
Course: Introduction to Web Design & Computer Principles
Date: Fall 2024
Location: New York
Program: HTML/CSS/Javascript
HTML & CSS Drawing
Course: Topics of General Interest: Drawing on the Web
Date: Spring 2024
Location: New York
Program: HTML/CSS/Javascript
SVG Icon System
Course: Topics of General Interest: Drawing on the Web
Date: Spring 2024
Location: New York
Program: HTML/CSS/Javascript
Visual Music Video: Sunburn - Dominic Fike
Course: Topics in Media Art: Projection Mapping
Mini Project: Circle of Light Audio Visual Mapping
Date: Fall 2024
Location: New York
Program: MadMapper
Bones of the King
Course: Topics in Media Art: Projection Mapping
Midterm: Map on Art
Date: Fall 2024
Location: New York
Program: MadMapper
Jean-Michel Basquiat was a New York City artist who started out with street art graffiti and transitioned into painting in the late 1970s to 1980s. His art style is very expressive and raw, and he often uses recurring symbols to represent themes in his work and to express his feelings about society. His graffiti tag “SAMO”, short for “same old”, was created by both him and his friend Al Diaz; this tag was to emphasize the idea of rejecting traditional values and norms of society and the art world. Basquiat’s work most often consists of vibrant colors, bold lines, text and imagery; he discusses the issues of race, inequality, power dynamics, and more through his paintings. Our concept for this project was to adequately display and add onto Basquiat’s abstract graffiti art style and honor him as an influential artist through projection mapping, and using both 3D and 2D elements. For the 3D aspect of the project, we decided to use a poster board as the base of the projection, to recreate the rectangular canvas he often used for paintings. Objects-wise, we looked into the recurring symbols seen in his art, which include the crowns, anatomy elements like skeletons (bones, skulls), and the iconic dinosaur. We made origami crowns in various sizes, bought a disassembled skeleton for the bones and skull, a wooden dinosaur that we painted white, and picture frames. Our final product was almost exactly similar to the blueprint we made in our midterm project proposal. Our vision for the picture frames was to have one of them show images and self-portraits of Jean-Michel Basquiat, and the other frame was to show images of New York City in the 1980s.
Seasons in Bloom
Course: Topics in Media Art: Projection Mapping
Final: Interactive Mapping
Date: Fall 2024
Location: New York
Program: MadMapper & Arduino
Our concept is to display the change of seasons in an immersive and interactive way using 3D and 2D elements such as a small scale tree and fake flowers to bring the scene to life. This way the audience can experience the growth and transition between the 4 seasons and be able to control what they see through interacting with pressure sensors.
Chamber of Fears
Course: Immersive Experiences
Final: Unity Project
Date: Fall 2024
Location: New York
Program: Unity 3D
Chamber of Fears is a psychological single-player PC game where the objective is to move past all 5 levels of phobia to get over your fears. Each level gets increasingly eerie and challenging. This game is essentially a test of your courage, resilience, and reflexes. The final level surrounds the theme of humanity’s inevitable mortality.